Katie Conard

CONCEPT ARTIST & ILLUSTRATOR

CHOOSE A PROJECT TO GET STARTED


Project: Lombax

A RATCHET & CLANK FAN-GAME

RATCHET

I knew I wanted Ratchet to look just slightly older. Rustled fur. Eyebags. Maybe a little unkempt.

Very early ideas of what Ratchet's icon could look like. None of them quite hit the mark...


Eventually I settled upon a more graphical art style, which seemed to work best for the story and gameplay.

I let my mental illness win with this one, fellas...

I decided to use Ratchet, the Autobot Chief Medical Officer, for part of this series.
It's easier to work with a character that already exists rather than design a whole new one first thing.
That way I could concentrate on gathering material and detail references.


After that exploration - and after rewatching House of the Dragon for the 10th time - I got inspired to try my hand at designing a full character based on this whole baroque-rococo fancy Transformers theme.

In the Transformers Prime tv series, some of the bots have these little "elf ear" audials. I wanted to integrate that here.

And the answer was: Accessories.
Things that humans wear to complement a larger outfit. For example: a cape or a jewelry.
Fabric accessories would be worn in coordination to their armor...which now feels pretty obvious because a Transformer wearing a t-shirt would look goofy as hell.
Anyway -


FINALLY...

More Bots!

The final result of my hyperfixation silly little project!

WHERE IT BEGAN...




ANOTHER TWO YEARS LATER...


"...May your bones open to the sun for your heart to fly on wicked wings..."

KNOCKOUT CITY

I had the honor of being a concept artist on Knockout City for its 9th Season. The team and I had a blast the whole way through.


OUTFITS


HAIRSTYLES



CREW LOGOS



PLAYER ICONS



PLAYER BANNERS



SEASON 9 SKETCHES


Sketches

cultural explorations